Daniel has been working at the Universitat Pompeu Fabra (Barcelona, Spain) from 2008 to 2010, doing research in the fields of Computer Graphics, Animation, and Interactive Media. Since 2008, he teaches at the Computer Animation Master offered by IDEC-UPF, where he is a lecturer in the field of History and Esthetics of Animation and Computer Graphics. From 2009 to 2011 he was a researcher in the UPF Interactive Technologies Group (GTI). In 2012 got a master in Cognitive Systems and Interactive Media (CSIM) at UPF and for his master thesis, he joined the SPECS-lab research group first at UPF and now at IBEC in Barcelona. Daniel obtained a Ph.D. in Neuroscience and Human-Computer Interaction (HCI) from the Information and Communication Technologies Department of UPF, specializing in signal processing and neural time-series analyses. As a postdoctoral researcher at SPECS-lab at IBEC (2018-present), he investigates human memory and spatial navigation in full-body, immersive VR/AR setups and intracranial EEG studies. In addition, he teaches Real-Time Interaction at the Master in Cognitive Systems and Interactive Media (CSIM/UPF).