Cognitive Rehabilitation Gaming System (cRGS): a novel Virtual Reality-based system for the conjunctive training of stroke-derived cognitive impairments
The cDAC ERC Advanced project develops and validates a theory of consciousness and its application to the understanding and alleviation of its deficits. cDAC proposes that consciousness is a virtualization memory system that monitors and optimizes the real-time control of perception, cognition and action realized in a multi-layered architecture. Building on cDAC, we have advanced and validated new concepts and methods for the diagnostics and treatment of cognitive and affective deficits post-stroke. The current PoC project will now propel these interventions into the real-world by integrating them with the Rehabilitation Gaming System (RGS), creating cRGS. cRGS will be built by the integration of several paradigms and principles underlying perception, cognition, and emotion advanced in the cDAC theory of mind. cRGS will be developed to tackle unsolved problems in diagnosis, treatment, and prevention of cognitive impairments after stroke, dementia and depression that affect more than 400 million people worldwide, creating a severe health-related burden adding up to annual costs that are measured in trillions of euros, with depression being the leading cause of disability worldwide. cRGS taps into the latest technologies such as AI, VR, big data and cloud computing to provide treatment that does not require the presence of a health professional by building on the cDAC architecture for autonomous control. cRGS solves two significant obstacles in providing healthcare, namely, the lack of resources and the lack of trained professionals. Concretely, this Proof of Concept will consist of the integration of the treatment paradigms created in cDAC to treat and diagnose aphasia, cognitive impairment, and depression in one platform. This prototype will be tested in terms of usability and adherence as well as its practical use at healthcare centers and at home.
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