Quality of Life Technologies Interactive media systems can be widely applied to the improvement of the Quality of Life. One example of such [...]
Humanoid Robots: iCub
Lucas Lorenzo Pena2019-01-18T14:46:00+00:00Humanoid robots: iCub Since September 2009, one of the 6 existing iCubs in Europe is a permanent resident of the group SPECS at [...]
CSN II – [2013-2016]
Lucas Lorenzo Pena2019-01-21T12:33:57+00:00CSN II - [2013-2016] The Convergent Science Network of Biomimetics and Neurotechnology - CSNII - is a Coordination action sponsored by the EU 7th Research Framework Programme FP7-ICT-601167 [...]
EASEL [2013-2017]
Lucas Lorenzo Pena2019-06-25T16:13:59+00:00EASEL [2013-2017] EASEL Expressive Agents for Symbiotic Education and Learning The EASEL http://easel.specs-lab.com/ project will explore and develop a theoretical understanding of [...]
WYSIWYD [2014-2017]
Lucas Lorenzo Pena2019-06-25T16:12:00+00:00WYSIWYD [2014-2017] WYSIWYD The WYSIWYD project [What You Say Is What You Did] http://wysiwyd.specs-lab.com/ will create a new transparency in human-robot interaction (HRI) [...]
socSMCs [2015-2019]
Lucas Lorenzo Pena2020-01-25T15:11:37+00:00socSMCs [2015-2019] Socialising Sensori-Motor Contingencies, socSMCs. This project aims at the implementation of social behaviour in robots by modelling social interactions using sensory-motor patterns and action-effect [...]
IC-ACCESS [2016-2019]
Lucas Lorenzo Pena2020-01-25T15:12:33+00:00IC-ACCESS [2016-2019] Accessing Campscapes: Inclusive Strategies for Using European Conflicted Heritage C-ACCESS aims to develop inclusive strategies to provide access to Nazi [...]
Human Neurophysiology
Lucas Lorenzo Pena2019-02-04T15:34:45+00:00Human Neurophysiology Theories have to explain, predict and control and for this, proper empirical benchmarks must be satisfied. Since 2016, SPECS is [...]
NeuroRehabilitation
Lucas Lorenzo Pena2021-11-17T08:14:41+00:00NeuroRehabilitation SPECS has advanced the Rehabilitation Gaming System (RGS), a new brain theory-based tool for the rehabilitation of deficits due to brain lesions. [...]
Digital Heritage
Lucas Lorenzo Pena2019-02-07T14:57:49+00:00Digital Heritage By using advanced digital humanities technologies, and making it accessible online, we can conserve, develop and preserve the memory of Europe's [...]









